This can be incredibly useful on well-fortified cities, especially since the player needs only one battering ram to affect all of the walls of a city no matter how many melee units they have attacking. ![]() Under normal circumstances, melee units only deal 17% of their actual damage to city walls, but the battering ram enables units to deal full damage instead. Battering rams are relatively easy to destroy if they aren't accompanied by some kind of combat unit. ![]() ![]() It is very important to protect the battering ram, as enemies are very likely to target it if their city is dependant on its walls.
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